Sunday, December 29, 2013

[FINISHED] Vocabulary review #3

PRINCIPLES OF COMPOSITIONAL DESIGN



Rhythmregular, repeated pattern of movement or sound

Directional Movement A principle of visual movement in artworks, which can be carried by line, dots, marks, shapes, patterns, color, and other


Proportion / Scalea principle of art that describes the size, location or amount of one element to another element


Balancea sense of stability in the body of work. Balance can be created by repeating same shapes and by creating a feeling of equal weight.


Unity the common arrangement of a group of objects or their common characteristics such as color, size, shape etc but this does not mean they are necessarily identical (wholeness) 


Harmony What looks good together? Color relationships, composition, symmetry.

Contrast show differences when compared, opposition. 


Emphasis (Focal Point / Center of interest) - the main subject of your piece. 

[FINISHED] Vocabulary Review #2

Elements of Art / Design
  • Line - mark that spans a distance between two points 
  • Shape - enclosed space
  • Form -external appearance & Volume - The space that a object or figure fills
  • Color - element that is produced when light, striking an object, is reflected back to the eye.
  • Value/Tone -  is a quality of color/ shade of color
  • Texture - the visual and especially tactile quality of a surface
  • Space - distances or areas around, between or within components of a piece.
  • Perspective - the art of drawing solid objects on a two-dimensional surface so as to give the right impression of their height, width, depth, and position in relation to each other when viewed from a particular point.

Thursday, December 19, 2013

Power outage

We have power outage today for about 10 minute so I lost the work I did from the beginning of the class up until that point but today I work on the apple.

apple in progress, but I get to see the the scene move at 200 frames a second (?) today

Friday, December 13, 2013

Lighting

We started the light probe thing in class today and I don't really get it (and so majority of the class)
This is my first attempt which doesn't look too well but I'll ask for help next class. 



Monday, December 9, 2013

Light saber Day 2

Continue working on the light saber today. Discover that I make mistake of beveling everything instead of just the horizontal edge I have to o back to square one, but I caught back up pretty fast





almost half way there

Thursday, December 5, 2013

add on to the last blog

After I fail to understand the phaser tutorial I decide to switch to the light saber and I accomplish the Emitter matrix parts, which wasn't much but at least it a progress.


Projects

Today we were introduce to the light saber project so we suppose to start by collecting image of light saber and we have a mini IB meeting to see what everyone is working on and I was reminded of the phaser project which I think I will do

and there only 9 class left!?!?!?!??! it go by so fast

but here are the light saber pictures











Wednesday, December 4, 2013

Cornell is gone T - T

Mr. Cornell is absence today  so we have a sub. admittedly I kind of stacking this class. I know I'm suppose to be working on the render, but instead I go on YouTube and found a sword tutorial instead

This tutorial is quite difficult to follow so I didn't progress much.
I'll save this as side project.




Wednesday, November 20, 2013

Freestyle modeling

Well today I just randomly decide to learn how to model a treasure chest today

I think it come out great and it use a lot beveling, insert edge loop tool and how to combine and detach part of the model.

I wonder if you can insert texture on to Maya. Well I'm sure you can but I just need to figure out how.

Monday, November 18, 2013

Self realization

Well I have technical difficulty with the computer today where the computer was frozen and I cant open Maya so it waste me half the class :P

and As I was working I just realize I enjoy coding than modeling does that mean I'm just more technical than visual? I mean Ideally I want to be able to do both.

Still straggle with the modeling I'll find some help during club

Thursday, November 14, 2013

Videos

We watch a video about mermaid today and now I'm starting to believe that Mermaid is real @_@!
it is just such a convincing documentary whether it legit or not i don't know but it sure is good/
We also seen video about 3D printed gun (that actually fire) and realistic mask
although this technology is super cool and convenience there are many problems that it could cause I wonder how these issues will be deal with

I spend the rest of class putting blog together.

Tuesday, November 12, 2013

ThingyVerse

We were introduce to this new website today called "Thingiverse" it quite similar to shapeway but everything on here is free and you can take other people model can modify it yourself unlike shapeway where you could make money.

I really cool how it is open sources website and how everyone can contributed their own idea and add on to each other's so there much potential here, but i was wondering how do they protect these from being stolen despite having the term of agreement.

and here are something i found, it may not be coolest thing ever but just are thing i was interested in.






pretty much all anime and video game related but that is just what im interested in 


and working on the shapway project today it due next class and i didn't even start modelling yet argghh ! last minute panic!!!!!




Friday, November 8, 2013

Shapeway Project

Shapeway project continue today I complete the brief for the project and I just need to upload the sketch I did on to the blog and fix the mind map because I accidentally make a flow map instead.

We watch video / documentary about the advertising industry today and it was very inspiering to me it make me stop and realize something important the video mention that anything can be solve with creativity which is something I don't think I posses much of

it time to change that. I'm (attempting) to skip out of the box


Wednesday, November 6, 2013

Shape way project

We have the MYP meeting today and we have to make a virtual cork board for the project so I finish that and have Cornell show me how to start modeling the final product.

I just need to scan my picture on to the computer and have it line of so I can use it as reference picture.


so the is the base that Mr. Cornell make (he make it so fast >. < let see if I can figure it out next time)
PS: It my birthday today :D !

Monday, November 4, 2013

Working on blog


I just fix my project blog today and work on the shape way project and sketching design
and add check list button

Thursday, October 24, 2013

Friday, October 18, 2013

Helmet problem solve!


Finally I figure this out (I should have ask for help sooner :< I'll do that next time)

Well but I figure thing out now and this is progressing smoothly it should be done by next class!

Wednesday, October 16, 2013

The battle against helmet continue......

So I finally figure out what the problem with helmet is...
So apparently when you import reference picture to Maya it got shrink
and I didn't know that that why the scale is off
so I got help from Jane today -Thank you for enlighten me-


so yeah........
2 option:
1). Re size the jaw piece by hand
2) Restart the whole thing with correct size reference picture

:P

Monday, October 14, 2013

Sketch book Pro

Today we got introduce to this new really cool program called the Sketch book Pro
It a really simple program that pretty much let you draw and sketch idea. and we pretty much play with it all class while watching/ listening to the tutorial.

and I draw a little something today


Maybe i'll finish it one day. :] 

Thursday, October 10, 2013

[FINISH] Deformer with stack

 This one is bend and twist














This one >>>. is flare and twist


So I finish these two today and I did a sketch for shape way and work on the helmet

Tuesday, October 8, 2013

Helmet day......idk 4?

Helmet is just so confusing @_@ I'm quite surprise to be straggling with this, but then again I been skimming through the instruction -maybe I need to slow down and start reading all the instruction - -sign- ........

Monday, September 30, 2013

[FINISHED] Types of Deformer

So I finally start saving thing >. <

so this is what we started with.
Basic rectangle that we add division to  

here is all the basic type of deformers:

First one is Bend













This is created by repetitive bending and is shown in smooth preview. and as name indicated it bend the shape.





Next one is Flare










Flare seem to expand the end of the shape ( i I don't really know how to explain but i guess i could say it expand the end of the shape (?) :P

Third one is Sine

Im not really sure what it does exactly but I guess best way to describe is that it twist the shape so it have this ribbon like quality and it look different from every angle which is very cool













Next is Twist   which is probably my favorite, it can make a cool spiral in a heartbeat. xD


Lastly is Wave and Squash I think these 2 are kind of tricky

This one (>) is wave if you can see the green line on the bottom that is the part that created the wave effect. if you move the shape over the line then it will created wave according to the setting


and for squash (on the bottom) I feel like it might work better on a round shape like sphere because it suppose to created the effect like when bouncy ball touch the floor and bounce.